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Conference Info
Background on Female Fan Culture and Intellectual Property
Washington College of Law
April 23-24, 2009
The Sixth Annual
IP/Gender Symposium is presented by the Women In the Law Program,
Journal of Gender, Social Policy and the Law, and the Program on
Information Justice and Intellectual Property
In collaboration
with American University's Center for Social Media; The Organization
for Transformative Works; Rebecca Tushnet (Georgetown University); and
Francesca Coppa, (Muhlenberg College)
Introduction & Context
Historically,
the study of subcultures has been biased toward male groups and
activities: first, because male activities (e.g., punk rock,
motorcycling, football hooliganism) tend to be public, and therefore
visible; second, because many male groups have been seen as overtly
resistant to mainstream norms. In contrast, many female subcultural
activities took place in private, in the domestic realm or in other
less visible spaces, and those that were visible tended, in the words
of Sarah Thornton, to be "relegated to the realm of a passive and
feminized 'mainstream' (a colloquial term against which scholars have
all too often defined their subcultures)"; in other words, the things
women did and do have often been framed as mainstream, passive,
commodified, and derivative; consuming (in the negative sense of
passive product consumption), rather than consuming in the sense of a
passionate obsession or devotion to art or criticism.
This has
changed significantly in the last twenty years, not only due to a
rising feminist interest in subculture studies but also with the rise
of fan and audience studies. In their pioneering "Girls and
Subcultures" (1975), Angela McRobbie and Jenny Garber presciently
suggested that scholars turn their attention "toward more immediately
recognizable teenage and pre-teenage female spheres like those forming
around teenybop stars and the pop-music industry." Even they had
trouble seeing what girls do as interesting and importing, noting that
"[b]oys tended to have a more participative and a more
technically-informed relationship with pop, where girls in contrast
became fans and readers of pop-influenced love comics." McRobbie and
Garber don't associate being "fans" with participation, and they see
girls as "readers" only. In fact, as we know from fifteen years of fan
and audience studies, fandom is a highly participatory culture, and
female fans also write, edit, draw, paint, "manip," design, code, and
otherwise make things.
However, even within this brave new
world of mashup, remix, and fan cultures, what boys do (fan films,
machinima, music mash-ups, DJing) is often seen by outsiders and
critics as better--more interesting, more original, more clearly
transformative-- than what girls do (fan fiction, fan art, vidding,
coding fan sites, social networking). This normative judgment risks
legal consequences.


